Tuesday, September 3, 2024
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What a Mess!!!
Look at this mess. Its like a looping pattern of nodes. In an effort to bring a dynamic and visually engaging experience to the game, I exp...
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At the Game Developers Conference this year, we checked out some cool new tech that turns text and pictures into 3D models. We tried it out ...
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I wanted to create a mechanic where a player can stand in one spot for a few seconds and a flag will rise up a flagpole, once the flag rea...
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In my current level, I set up a blueprint-driven trapdoor sequence designed to create an unexpected moment of tension. When the player steps...
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